League of Legends patch 25.11 is focused almost solely on champion balance, with Riot delivering buffs to several underperforming champions. It’s mostly buffs this time around, with a few nerfs and a big rework to Garen’s numbers to make him less of a burst champion and more of a tank.
Compared to the last few patches, 25.11 is fairly light in terms of overall changes. No big item reworks, only one huge set of changes in that of Garen’s, and mostly just a focus on honing in champions’ numbers and slightly adjusting each character in the patch.
However, there are a few standouts for this patch, particularly in cases where the priorities of certain champions are changing. Aatrox is getting more damage in exchange for less survivability while Samira’s getting the polar opposite, for instance.
With Uzi’s Hall of Legends event coming next patch, it’s safe to say the devs are likely saving big changes for 25.12’s big update. But these changes may still affect you if you’re main’s on the changelist.
Here are the full patch notes for League of Legends update 25.11.
LoL 25.11 patch notes
Champion changes
Aatrox
Passive: Deathbringer Stance
- Max HP damage adjusted: 4-12% (scales with player level) >>> 4-8% (scales with player level)
Q: The Darkin Blade
- Sweet spot damage scaling increased: +60% damage >>> +70% damage
W: Infernal Chains
- Damage type changed: Magical >>> Physical
Annie
Base Stats:
- Armor adjusted: 19 (+4.7 per level) >>> 23 (+4 per level)
- Early game buff, nerf after level 5
W: Incinerate
- Damage reduced: 70-270 (+85% AP) >>> 70-250 (+85%)
Ashe
Q: Ranger’s Focus
- Now stacks while attacking structures
Cho’Gath
Base Stats:
- Armor per level: 5 >>> 4.5
Diana
Passive: Moonsilver Blade
- Passive damage against monsters increased: 225% >>> 260%
Elise
Passive: Spider Queen
- Spider form on-hit AP scaling: +20% AP >>> +15% AP
Garen
W: Courage
- Cooldown decreased: 23-15 >>> 22-12
- Damage reduction adjusted: 30% >>> 25-41%
- Quest capstone removed
E: Judgement
- Cooldown decreased: 9 seconds >>> 9-6 seconds
- Damage adjusted: 4-20 (+36-40% total AD) (+0-8.2 based on player level) >>> 4-20 (+36-44% total AD)
- Crit damage multiplier: 1.5x >>> 1.4x
R: Demacian Justice
- Base damage reduced: 150-450 >>> 150-350
Kassadin
Base Stats:
- Armor increased: 19 >>> 21
E: Force Pulse
- Damage increased: 60-180 >>> 70-190
R: Riftwalk
- AP scaling per stack: 10% (max 90%) >>> 7% (max 78%)
Lucian
E: Relentless Pursuit
- Cooldown adjusted: 14-12 seconds >>> 16-12 seconds
Rengar
R: Thrill of the Hunt
- Cooldown decreased: 110-90 seconds >>> 100-80 seconds
Ryze
Q: Overload
- Damage scaling against Flux targets increased: 10-100% (based on ult rank) >>> 25-100% (based on ult rank)
W: Rune Prison
- Damage decreased: 80-200 >>> 70-190
Samira
Q: Flair
- Lifesteal effectiveness increased: 66% >>> 80%
W: Blade Whirl
- AD scaling decreased: 60% bonus AD >>> 50% bonus AD
Sivir
W: Ricochet
- Total AD scaling increased: 30-50% >>> 40-50%
Smolder
Base Stats:
- Base HP regen decreased: 4.5 >>> 3.75
- Armor decreased: 26 >>> 24
Twisted Fate
Q: Wild Cards
- Damage increased: 60-240 >>> 70-250
Twitch
E: Contaminate
- AP scaling per stack increased: 30% >>> 35%
Udyr
R: Wingborne Storm
- Bonus damage on-hit increased: 10-30 (+30% AP) >>> 10-40 (+35% AP)
Item Changes
Horizon Focus
- Price decreased: 2900 >>> 2800
- Ability power increased: 110 >>> 115