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All buffs and nerfs in Black Ops 6 & Warzone Season 4

The Season 4 update shakes up the meta in both Black Ops 6 and Warzone once again, bringing a host of weapon buffs and nerfs that could drastically change how matches play out.

Black Ops 6 and Warzone Season 4 is another huge content drop for both games, with Grief mode returning and Ballerina crossover to look forward to. There are also new guns like the FFAR 1 Assault Rifle and LC10 SMG being introduced, giving players fresh options when building loadouts.

As always, there’s also a ton of balancing changes to the existing lineup of guns, meaning your go-tos might be weaker or some forgotten favorites could be back in contention. Here’s a breakdown of every weapon buff and nerf you need to know about.

Every weapon buff & nerf in Warzone & Black Ops 6 Season 4

Warzone

AK-74

  • Bullet Velocity Improved from 840m/s to 890m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 50% to 35%
    • Horizontal Recoil Penalty reduced from 20% to 10%
  • Marksman Foregrip
    • Gun Kick reduction while focused increased from 15% to 25%

AMES 85

  • Bullet Velocity Improved from 790m/s to 880m/s
  • Aim Down Sight Speed Improved from 265ms to 230ms
  • Sprint to Fire Speed Improved from 190ms to 180ms
  • Aim Down Sight Move Speed Improved from 3.2m/s to 3.3m/s

Attachments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

AS VAL

  • Bullet Velocity Improved from 815m/s to 860m/s

CR-56 AMAX

  • Bullet Velocity Improved from 820m/s to 860m/s
  • Slightly increased View Kick strength and deviation

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%
    • Gun Kick reduction while focused increased from 20% to 30%

The CR-56 AMAX is receiving a slight recoil adjustment, such that players may want to take additional recoil- reducing attachments. However, Its velocity is improving to make it more consistent at ranged engagements.

CYPHER 091

  • Bullet Velocity Improved from 810m/s to 860m/s

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%
    • Gun Kick reduction while focused increased from 20% to 30%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

GOBLIN MK2

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 30%
    • Gun Kick reduction while focused increased from 25% to 30%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

GPR 91

  • Bullet Velocity Improved from 780m/s to 840m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 40% to 35%
    • Horizontal Recoil Penalty reduced from 20% to 15%
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 25%
    • Gun Kick reduction while focused increased from 20% to 30%

KILO 141

  • Bullet Velocity Improved from 850m/s to 870m/s
  • Slightly increased View Kick strength

Attachments:

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%
    • Gun Kick reduction while focused increased from 20% to 30%

The Kilo 141 remains a highly predictable and controllable weapon, and now sees improved velocity to make it more consistent at range. However, View Kick will now need to be countered throughout the entire recoil pattern.

KRIG C

  • Bullet Velocity Improved from 820m/s to 870m/s

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

MODEL L

  • Bullet Velocity Improved from 800m/s to 850m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 55% to 45%
    • Horizontal Recoil Penalty reduced from 25% to 20%
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%

MODEL L

  • Bullet Velocity Improved from 780m/s to 820m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 45% to 40%
    • Horizontal Recoil Penalty reduced from 20% to 15%
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

SMGs

C9

Damage Range Pre-Patch Post-Patch

Attachments

  • C9 10mm
    • Maximum Damage Range increased from 13.2m to 14.7m
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%

JACKAL PDW

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Lower Torso multiplier increased from 0.7x to 0.75x
  • Aim Down Sight Speed improved from 210ms to 200ms

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%

KOMPAKT 92

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Lower Torso Multiplier Increased from 0.85x to 0.88x
  • Sprint to Fire Speed improved from 130ms to 115ms
  • Aim Down Sight Speed improved from 200ms to 190ms

KSV

Damage Range Pre-Patch Post-Patch

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

LADRA

Damage Range Pre-Patch Post-Patch

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 35%

PP-919

Attachments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

PPSH-41

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Sprint to Fire Speed improved from 125ms to 115ms
  • Aim Down Sight Speed improved from 195ms to 190ms

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%

SAUG

Damage Range Pre-Patch Post-Patch

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 35%

TANTO .22

Damage Range Pre-Patch Post-Patch

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%
    • Gun Kick reduction while focused increased from 20% to 25%

Shotguns

ASG-89

Attachments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

MAELSTROM

Maelstrom Damage Adjustments

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Aim Down Sight Speed Improved from 290ms to 265ms
  • Sprint to Fire Speed Improved from 190ms to 170ms

Attachments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

LMGs

GENERAL

All Black Ops 6 LMGs now inflict 12% more flinch on enemies.

FENG 82

FENG 82 Damage Adjustments

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Lower Torso multiplier decreased from 1x to 0.9x
  • Reduced View Kick strength and deviation
  • Movement Speed slightly increased
  • Sprinting Movement Speed slightly increased
  • Aim Down Sight Movement Speed slightly increased
  • Aim Down Sight Firing Movement Speed increased from 2.4m/s to 2.5m/s

Attachments

  • Heavy Stock
    • Flinch reduction increased from 45% to 50%
  • Combat Stock
    • Flinch reduction increased from 20% to 30%
  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%
    • Gun Kick reduction while focused increased from 20% to 25%

GPMG-7

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Headshot multiplier decreased from 1.2x to 1.1x
  • Reduced View Kick strength and deviation
  • Movement Speed increased from 4.4m/s to 4.5m/s
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s
  • Aim Down Sight Movement Speed increased
  • Aim Down Sight Firing Movement Speed increased from 1.9m/s to 2.1m/s

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%
    • Gun Kick reduction while focused increased from 20% to 25%

PU-21

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Lower Torso multiplier decreased from 1x to 0.9x
  • Reduced View Kick strength and deviation
  • Movement Speed increased from 4.5m/s to 4.6m/s
  • Sprinting Movement Speed increased from 6.1m/s to 6.2m/s
  • Aim Down Sight Movement Speed increased
  • Aim Down Sight Firing Movement Speed increased from 2.1m/s to 2.3m/s

Attachments

  • Heavy Stock
    • Flinch reduction increased from 45% to 50%
  • Combat Stock
    • Flinch reduction increased from 20% to 30%
  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%
    • Gun Kick reduction while focused increased from 20% to 25%

XMG

Damage Range Pre-Patch Post-Patch

Additional Adjustments

  • Headshot multiplier decreased from 1.3x to 1.18x
  • Upper and Lower Torso multipliers decreased from 1.04x to 1.01x
  • Reduced View Kick strength and deviation
  • Movement Speed increased from 4.3m/s to 4.4m/s
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s
  • Aim Down Sight Movement Speed increased from 2.4m/s to 2.5m/s
  • Aim Down Sight Firing Movement Speed increased from 1.7m/s to 1.9m/s

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%
    • Gun Kick reduction while focused increased from 20% to 25%

Marksman Rifles

AEK-973

  • Burst Fire Cooldown reduced from 0.325s to 0.29s

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%
    • Gun Kick reduction while focused increased from 15% to 25%

DM-10

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%
    • Gun Kick reduction while focused increased from 15% to 25%

SWAT 5.56

  • Burst Fire Cooldown reduced from 0.22s to 0.19s
  • Adjustments to recoil pattern within the burst

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%
    • Gun Kick reduction while focused increased from 15% to 25%

TR2

  • Drop Time improved from 0.5s to 0.35s
    • The Drop Time (the time it takes for the weapon to go off screen when switching to another) will now match the other marksman rifles.

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%
    • Gun Kick reduction while focused increased from 15% to 25%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

TSARKOV 7.62

Attachments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 25%
    • Gun Kick reduction while focused increased from 15% to 25%
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%
  • Combat Stock
    • Flinch reduction increased from 25% to 30%

Snipers

AMR MOD 4

Damage Range Pre-Patch Post-Patch
  • This is a 1 shot headshot in its max damage range.

Additional Adjustments

  • Reduced first shot recoil
  • Bullet Velocity Improved from 700m/s to 780m/s
  • Upper Torso and Upper Arm multiplier improved from 0.65x to 0.98x
  • Leg Multiplier improved from 0.5x to 0.65x

Black Ops 6

Assault Rifles

XM4

Attachment Adjustments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 45% to 40%.
    • Horizontal Recoil Penalty reduced from 20% to 15%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

AK-74

We are adding a few more meters to the AK-74’s Max Damage Range, bringing it closer to some of the other assault rifles. The weapon already has higher recoil to contend with at these longer ranges.

Damage Range Pre-Patch Post-Patch

Attachment Adjustments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 50% to 35%.
    • Horizontal Recoil Penalty reduced from 20% to 10%.
  • Marksman Foregrip
    • Gun Kick reduction while focused increased from 15% to 25%.

AMES 85

Attachment Adjustments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

GPR 91

We are removing the GPR 91’s Mid Damage Range. This range had the same base TTK as the Max Damage Range, but a lower headshot potential. The GPR 91 now only needs two headshots to improve TTK at all ranges (and just one with the CHF Barrel).

GPR 91 Damage Adjustments

Damage Range Pre-Patch Post-Patch

Attachment Adjustments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 40% to 35%.
    • Horizontal Recoil Penalty reduced from 20% to 15%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 25%.
    • Gun Kick reduction while focused increased from 20% to 30%.

Model L

Attachment Adjustments

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 55% to 45%.
    • Horizontal Recoil Penalty reduced from 25% to 20%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

Goblin Mk2

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 30%.
    • Gun Kick reduction while focused increased from 25% to 30%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

AS VAL

The AS VAL will see a small increase to damage in its Mid Damage Range, which will reduce the number of headshots required to achieve a faster TTK (both with and without the CHF barrel).

AS VAL Damage Adjustments

Damage Range Pre-Patch Post-Patch

Krig C

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Cypher 091

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%.
    • Gun Kick reduction while focused increased from 20% to 30%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Kilo 141

The Kilo 141 remains a highly predictable and controllable weapon, but View Kick will now need to be countered throughout the entire recoil pattern.

General Adjustments

  • Increased View Kick strength.

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%.
    • Gun Kick reduction while focused increased from 20% to 30%.

CR-56 AMAX

The CR-56 AMAX is also receiving a recoil nerf, such that players may want to take additional recoil-reducing attachments to stay effective at longer ranges.

General Adjustemnts

  • Increased View Kick strength and deviation.

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%.
    • Gun Kick reduction while focused increased from 20% to 30%.

SMGs

C9

Attachment Adjustments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.

KSV

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

Tanto .22

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

PP-919

Attachment Adjustments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

Jackal PDW

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

Saug

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

PPSh-41

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

Ladra

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

Shotguns

ASG-89

Attachment Adjustemnts

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Maelstrom

Attachment Adjusments

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

LMGs

We are continuing to look at ways to increase the effectiveness of LMGs while maintaining class identity. This update will improve recoil and base movement speeds for all LMGs. In particular, the movement speed while firing in ADS is improved by about 10% in most cases. These changes are intended to help LMGs sit better within the pace of the game, but not negate the balance tradeoffs of higher recoil and lower mobility for the class.

Attachment Adjustments for all LMGs

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%.
    • Gun Kick reduction while focused increased from 20% to 25%.

PU-21

General Adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.5m/s to 4.6m/s.
  • Sprinting Movement Speed increased from 6.1m/s to 6.2m/s.
  • ADS Movement Speed increased.
  • ADS Firing Movement Speed increased from 2.1m/s to 2.3m/s.

Attachment Adjustments

  • Heavy Stock
    • Flinch reduction increased from 45% to 50%.
  • Combat Stock
    • Flinch reduction increased from 20% to 30%.

XMG

General Adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.3m/s to 4.4m/s.
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s.
  • ADS Movement Speed increased from 2.4m/s to 2.5m/s.
  • ADS Firing Movement Speed increased from 1.7m/s to 1.9m/s.

GPMG-7

General Adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.4m/s to 4.5m/s.
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s.
  • ADS Movement Speed increased.
  • ADS Firing Movement Speed increased from 1.9m/s to 2.1m/s.

Feng 82

General Adjustments

  • Reduced View Kick strength and deviation.
  • Movement Speed slightly increased.
  • Sprinting Movement Speed slightly increased.
  • ADS Movement Speed slightly increased.
  • ADS Firing Movement Speed increased from 2.4m/s to 2.5m/s.

Attachment Adjustments

  • Heavy Stock
    • Flinch reduction increased from 45% to 50%
  • Combat Stock
    • Flinch reduction increased from 20% to 30%

Marksman Rifles

Burst-fire marksman rifles with one-burst kill potential require a careful balance of risk and reward. Having these weapons in the marksman rifle category helps to keep mobility and handling in check. But our best tools for balance are the recoil, which controls the consistency of the one-burst, and the time between bursts, which directly ties into the “risk” of the gameplay style.

We think the burst rifles still have some room to be stronger without upending the risk/reward balance, so we’re improving the Burst Fire Cooldown on the SWAT 5.56 and AEK-973. We are also improving the Rapid Fire attachments, but want to make sure there’s an appropriate tradeoff to consistency with these when chasing one-burst kills at range.

Marksman Rifle Adjustments

Weapon

Adjustments

SWAT 5.56

General Adjustments

  • Burst Fire Cooldown reduced from 0.22s to 0.19s.
  • Adjustments to recoil pattern within the burst.

Attachment Adjustments

  • Rapid Fire:
    • Burst Fire Cooldown reduced from 0.17s to 0.16s.
    • Vertical Recoil penalty increased from 30% to 50%.
    • Horizontal Recoil penalty increased from 30% to 50%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.

Tsarkov 7.62

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 25%.
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

AEK-973

General Adjustments

  • Burst Fire Cooldown reduced from 0.325s to 0.29s.

Attachment Adjustments

  • Rapid Fire
    • Burst Fire Cooldown reduced from 0.295s to 0.26s.
    • Vertical Recoil penalty increased from 50% to 60%.
    • Horizontal Recoil penalty increased from 50% to 60%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.

DM-10

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.

TR2

The Drop Time (the time it takes for the weapon to go off screen when switching to another) will now match the other marksman rifles.

General Adjustments

  • Drop Time improved from 0.5s to 0.35s.

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Special

D1.3 Sector

General Adjustments

  • Addressed an issue with projectile behavior when firing into water.

For more on Call of Duty, be sure to check out the Season 4 Battle Pass and everything new in Black Ops 6 Zombies.

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